Mode
Thirteen rooms
Each solved room opens the next. Replay any unlocked level.
Free warehouse puzzle · 13 levels
A small robot, wooden crates, and red markers. Push only. Never pull.
01 — Story
Crate Quest is a push puzzle. Each level is a small warehouse: walls, wooden crates, and red floor markers. Walk the robot into a crate and it slides one square. You cannot pull, and you cannot push two crates at once. A crate on a marker turns green. All of them green, and the next level unlocks.
There are thirteen levels, checked so each one can be solved, easy at first and tighter later. A crate shoved into a corner with no marker is stuck for good. Undo, or Z, steps back one push. Restart level resets the room. The level menu replays anything you have already opened, and that progress stays on this device.
Before each push, picture whether the crate can still reach a marker from the new square. Walls are safe only when the marker is already against them.
Arrows, WASD, a swipe, or the buttons move the robot. Walking into a crate pushes it one square. R restarts the room.
Play
Mode
Each solved room opens the next. Replay any unlocked level.
Mode
Step back one push, or restart the whole room.
Hands
| Input | Action |
|---|---|
| Arrows or WASD | Walk and push |
| Z or Undo | Take back a push |
| R | Restart the level |
Stills
A still captured from the live game in a headless browser.

Spec
Minimum
A current phone, tablet, or computer browser with JavaScript on. No download and no account.
Recommended
A recent Chrome, Edge, Firefox, or Safari window, and a stable connection the first time the page loads.
Questions
No. Crates only push, one at a time.
Yes. Unlocked levels stay in this browser.
Kenney’s CC0 Sokoban pack, plus the robot from the CC0 Pixel Platformer pack.
Sources
Content source for this page: Facts checked against the live page at https://viralscopehub.com/crate-quest/. Copy on this about page is original.. Edit the matching object in data.json and run node scripts/build.mjs.
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