Karate
Kael Voss
SuperClean Finish
The Hex Fist. A karate lead who is free from the start. The closer is Hex Seal.
01 — Story
VSH Fight Legends is an original 3D arena fighter that runs in the browser. Pick a fighter, then choose Arcade, Versus CPU, Local Versus, Training, or Survival. Rounds are timed. Health bars, a signal meter, and a finisher are the whole spectacle. The hits are cartoon. There is no blood and nothing to buy.
The cast is eighteen originals. Kael Voss leads with karate. Riven Quell boxes. Nyra Vale dances capoeira. Sable Orth uses Muay Thai. Nova Hex fights with a tech palm. Mei Solen uses kung fu. The rest of the roster unlocks with level and coins: wrestlers, taekwondo, judo, kickboxing, aerial tricks, shade steps, a staff, savate, close quarters, a rhythm style, power grappling, and joint-lock striking. Clashborn Arena is a different VSH fighter with its own six starters. This page is the larger roster.
Clean hits fill the Signal meter. Spend it on a special or a super. Hex Surge opens a follow-up that belongs to that fighter. Training shows frame data after a hit, resets the dummy, and is where a combo should be learned before Arcade. Survival stacks tougher rivals. Arcade walks a short path. Local versus is a friend on the same device.
Block low against a crouching kick. Step around a big swing. Save the super for a punish, not the first exchange. Cosmetic colors that cost coins stay cosmetic. Listings that would have been paid are switched off.
Empty the other health bar, or hold more health when the timer ends. Signal meter comes from clean hits. Supers spend it.
The dummy shows frames after each hit. Learn the string there, then take it to Arcade or Survival.
Roster
Eighteen original fighters. Bodies are CC0. Names, styles, and finishers belong to this game. Later names unlock with level and coins, not a purchase.
Karate
SuperClean Finish
The Hex Fist. A karate lead who is free from the start. The closer is Hex Seal.
Boxing
SuperIron Round
Iron Circuit. A boxer on the opening roster. Final Bell is the closer.
Capoeira
SuperFull Moon Arc
Tide Dancer. Circular kicks and a closer called Calm Water.
Muay Thai
SuperEight Limbs
Rope and Ember. Knees and a quiet closer. Free from the start.
Tech martial
SuperRelay Cannon
Null Palm. A tech style with Signal Lock as the closer.
Kung fu
SuperLong Answer
Silk Lattice. A patient kung fu style. Last Thread closes the round.
Wrestling
SuperDry Dock
The Anchor. Unlocks at level 2 for 400 coins. Harbor Suplex is the throw.
Taekwondo
SuperLast Step
Skyline. Level 2 and 500 coins. Clear Air is the closer.
Judo
SuperQuiet Ippon
Quiet Lapel. Level 3 and 700 coins. The round ends filed away.
Kickboxing
SuperOpen Guard
Open Guard, the epithet and the super. Level 3 and 750 coins.
Aerial tricking
SuperReplay Skip
Lift. Level 4 and 900 coins. Clean Landing is the closer.
Shade striking
SuperEmpty Frame
Shade Step. Level 4 and 950 coins. Lights Down ends it.
Staff
SuperFull Circle
Vector. A staff style at level 5 and 1,200 coins. The staff is cosmetic reach, not a hidden blade.
Savate
SuperLast Measure
Silver Line. Level 5 and 1,200 coins. Silver Close is the finisher.
Close quarters
SuperStack Entry
Breach. Level 6 and 1,500 coins. All Clear is the closer.
Rhythm flow
SuperFinal Bar
Chorus. Level 6 and 1,600 coins. Cadence closes the count.
Power grappling
SuperLast Toll
Ring Bell. Level 7 and 1,900 coins. Ring Seal is the closer.
Joint-lock striking
SuperFull Redirect
Ribbon Arc. Level 8 and 2,200 coins. Open Hand is the closer. Cartoon locks, no injury detail.
Rides
Nobody rides. You step, crouch, and sidestep inside the ring.
VSH Fight Legends has no vehicles.
Ground
Twelve rings. They change the light and the floor. They do not change the rules.
Arena
Night water, cable coils, and a hex painted over the old loading mark.
Arena
A lobby ring: banners, glass, and a long drop that is only scenery.
Arena
Gold inlay on dark stone. The last kick is the one that echoes.
Arena
A platform that never quite arrives. Flicker, rail, and cold wind.
Arena
Shallow glass and a tide that is a lighting cue, not a hazard.
Arena
A ring with a fake horizon and a polite crowd of satellites.
Arena
Warm metal, winch shadows, and a floor that shows every boot.
Arena
Pale panels. The cold is a color, not a damage type.
Arena
Stalls and cheap neon. The crowd claps on the wrong beat.
Arena
A bowl of weather. Lightning is on a schedule and stays kid-safe.
Arena
Drawers, soft lamps, and a floor that wants the round to end quietly.
Arena
High wind, warning lights, and a dish pretending to be a moon.
Play
Mode
A short path of rivals. The place to meet the roster in order.
Mode
Pick the rival and the ring. Same rules, no path.
Mode
Two people, one device. No online room and no chat.
Mode
Frame data after each hit, a reset dummy, and room to repeat a string.
Mode
Rivals get tougher as you stay in. A run, not a story.
Progress
Starter fighters are free. The rest open with a level and coins earned in matches. Coins do not buy power.
Free
Kael, Riven, Nyra, Sable, Nova, and Mei are available before you spend a coin.
Coins
The other twelve open from level 2 through level 8, at coin prices from 400 to 2,200. Coins come from play.
Cosmetic
Hex Night and Deep Dock are coin colors. They do not change frame data.
Off
Color kits marked premium are switched off. Nothing on this page is for sale.
Hex Night and Deep Dock are earned with coins. Premium color listings are switched off, so there is nothing to buy. Colors do not change moves.
Hands
| Input | Action |
|---|---|
| A D, S, Q E | Move, crouch, and sidestep |
| Space | Block |
| J K | Light punch and heavy punch |
| L and semicolon | Kick and heavy kick |
| U, I, O, P | Throw, special, super, and Hex Surge |
| Touch stick and buttons | Move, punches, kicks, block, special, throw, surge, and super |
Stills
A still from the live 3D build.

Spec
Minimum
A current phone, tablet, or computer browser with WebGL. No download and no account.
Recommended
A recent Chrome, Edge, Firefox, or Safari window, a keyboard or a large touch screen, and a stable connection the first time the 3D files load.
Questions
Yes. No download, no account, and nothing to buy. Coins are earned in matches.
Arcade, Versus CPU, Local Versus, Training, and Survival. Training shows frames after a hit.
Use the left stick to move and the on-screen buttons for punches, kicks, block, special, throw, surge, and super.
Bodies and animations are CC0 from Quaternius. Names, moves, arenas, and music are original to VSH.
It is marked Everyone 10+ because it is a fight. There is no blood, no chat, and no purchases.
No. Clashborn has its own six starters and Vorak. Fight Legends is the eighteen-fighter roster.
Sources
Content source for this page: Roster, arenas, and controls checked against the live build at /games/vsh-fight-legends/ and the public page at /vsh-fight-legends/. This about page is original writing.. Edit the matching object in data.json and run node scripts/build.mjs.
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