ViralScopeFree games

Free browser campaign · 42 sectors

Sky Strike 3D

Fly a low-poly fighter over coasts, night water, storms, ice, volcano shelves, and a quiet space edge. Guns fire on their own. You fly the line.

Airplane shooter Players 1 Price Free Saves This browser Everyone
Sky Strike 3D sector one, a fighter weaving between red enemy shots over bright water
Sector 1 in flight. Guns are already firing. The hull pips sit under the bomb.

01 — Story

The brief

Sky Strike 3D is a vertical-scrolling airplane shooter built for a browser tab. The fighter sits over water, islands, and later over weather that the coast never trained you for. Each sector is a short flight with a boss at the end. The campaign badge in the hangar is explicit: clear all 42 sectors, from the first bright coast to Edge Light.

You do not hunt a fire button. The cannon runs on its own. Your work is the path: stay low enough to see a shot coming, sweep for coins, and keep a bomb for the ring attack a boss likes to throw. Special starts Overdrive, then it has to cool. Wingman drones, up to three, fire with you once the hangar has them.

The opposition is named. Captain Voss opens Glasswater. Dreadnought Manta holds Kelp Break. Farther out you meet Siege Barge Kett, Carrier Nox, Leviathan Orr, Baroness Quill, and Admiral Harrow, then a second book of night, storm, arctic, volcano, and space-edge captains. They are targets with hull bars, not a story that asks you to hurt anyone on the ground.

Between sectors the hangar spends coins on cannon bore, feed motor, armor plate, and drones. Five extra planes wait on sector gates: Coast Comet, Night Finch, Ember Swift, Mint Halo, and Pebble Courier. Endless mode keeps going after you want a score instead of a map. Daily orders refresh on the calendar day and pay a small coin claim. Nothing in the hangar is a purchase.

How a sector feels

Waves of fighters, elites, gunboats, and turrets scroll down the water. Density and aim tighten as the sector number climbs. A boss arrives on a timer with its own hull. Clear the sector without a hull hit and the Smooth landing badge can tick. Night, storm, arctic, volcano, and space-edge clears each have their own badge.

What the coins are for

Coins are the only currency. They buy upgrades and planes. They are not tied to an account, a wallet, or a shop. If you leave and come back, the save is the browser you played in. A different device starts a fresh hangar.

Roster

Squadron

Six craft live in the hangar. Sky Lark is yours from the first sector. The other five open as the campaign moves, and coins buy them.

Coast trainer

Sky Lark

SignatureStandard cannon

Steady and bright, and free from sector one. The craft you learn the coast on. Guns, bomb, and Overdrive all behave at their baseline.

Racer

Coast Comet

SignatureHarder cannon

A cream racer unlocked after sector 6 for 600 coins. Shots hit a little harder. The right pick when a barge soaks damage.

Violet flyer

Night Finch

SignatureFast Overdrive

Opens at sector 14 for 1,400 coins. Special cools down faster, so you can spend Overdrive on more than one wave.

Sprinter

Ember Swift

SignatureExtra bomb

Opens at sector 22 for 2,600 coins. Starts a sector with an extra bomb charge. Useful when the ring attack fills the screen.

Pale scout

Mint Halo

SignatureCooler Special

Opens at sector 30 for 3,200 coins. Special cools a little faster without giving up the extra bomb slot to something else.

Hauler

Pebble Courier

SignatureExtra bomb

The last hangar craft, sector 36 and 4,200 coins. A sturdy hauler that also starts with an extra bomb.

Kit

Weapons

The guns never wait for a trigger. You spend attention on the line, the bomb, and Overdrive.

Gun upgrade

Cannon bore

RoleDamage

Each hit lands harder. Bought with coins in the hangar between sectors. The cannon still fires on its own.

Gun upgrade

Feed motor

RoleRate

Shortens the gap between shots. Pair it with a harder bore when elites start soaking the stream.

Hull

Armor plate

RoleOne more point

Adds a hull point. You can see the pips under the bomb button. A clean sector still matters more than a thick hull.

Limited charge

Bomb

RoleScreen clear

Clears enemy shots and cracks nearby hulls. Charges are limited. The flight card tells you to save one for the boss.

Special

Overdrive

RoleBurst, then cooldown

Space or the Special button. A short burst, then it cools. Night Finch and Mint Halo cool it faster. Rank on Spark can add a bomb at rank 3.

Escort

Wingman drone

RoleShared fire

An escort that fires with you, up to three. Two drones earn Full wing. Three earn Flight of three.

Rides

Vehicles

You fly one craft. The rest of the sky is escorts, boats, and the barges that close a sector.

Yours

Player fighter

RoleOne of six

Speeder, racer, and heavy speeder bodies from the Kenney craft set, scaled and colored per plane. You only fly one at a time.

Escort

Wingman drone

RoleAuto fire

Small escorts bought in the hangar. They follow and shoot. They are not a second life.

Opposition

Fighters and elites

RoleRed shots

The scrolling traffic. Elites take more hits. Their job is to push you off the coin line.

Surface

Gunboats and battleships

RoleTurrets

Boats on the water under the flight path. Turrets and larger hulls show up more often as the sector number climbs.

Boss hull

Sector barges

RolePattern fire

Dreadnoughts, carriers, kites, hives, glaciers, calderas, and the edge keepers. Each sector names the barge on the boss bar.

Ground

Maps and locations

The campaign is forty-two named sectors. The first ten are bright coast. Later skies shift to night, storm, ice, fire, and the edge.

Sectors 1–10

Day coast

KindIslands and open water

Glasswater through Final Vector. Left coast, both shores, or island chains. The training sky, and already a full set of captains.

Lantern skies

Night

KindOwl and hive bosses

Lantern Bay, Velvet Reach, Starling Shelf, Quiet Current, Moonwell, and later Night Lattice. Clear one for the Night watch badge.

Squall skies

Storm

KindKites and dreadnoughts

Gale Pocket through Cloudbank, plus Gale Ribbon. Rain, whitecaps, and captains who like a moving lane.

Ice shelf

Arctic

KindGlacier and aurora

Frostline, Pale Fjord, Aurora Run, Sealight, Ice Market, Snow Dock. The Ice run badge asks for one clean arctic clear.

Cinder water

Volcano

KindCaldera barges

Cinder Shelf through Last Flare, and Ember Dock. Ember path is the badge.

Sectors 31–34 and 39–42

Space edge

KindNova, prism, sentinel, wisp

Rimlight to Edge Light, with a few returns to older weather in between. Star run is a space-edge clear. Coast to edge is all 42.

#SectorSkyBoss
1GlasswaterDay coastCaptain Voss
2Kelp BreakDay coastDreadnought Manta
3Amber ShoalDay coastAce Lorne
4Cinder StraitDay coastSiege Barge Kett
5Marlin GateDay coastIron Gull
6Night MarketDay coastCarrier Nox
7Bramble ReachDay coastWarden Sable
8Hollow TideDay coastLeviathan Orr
9Ember AtollDay coastBaroness Quill
10Final VectorDay coastAdmiral Harrow
11Lantern BayNightWarden Pim
12Velvet ReachNightCarrier Lumen
13Starling ShelfNightAce Nib
14Quiet CurrentNightBarge Hush
15MoonwellNightCaptain Luma
16Gale PocketStormKite Mistral
17Copper SquallStormSprinter Brisk
18RainmarketStormHull Patter
19Whitecap MileStormCaptain Squall
20CloudbankStormNest Gale
21FrostlineArcticGlacier Mote
22Pale FjordArcticBarge Nimbus
23Aurora RunArcticRibbon Penn
24SealightArcticKeeper Shine
25Ice MarketArcticAce Fern
26Cinder ShelfVolcanoCaldera Pip
27WarmstoneVolcanoBarge Sol
28Glow AtollVolcanoHive Cinder
29Magma GateVolcanoCaptain Kiln
30Last FlareVolcanoKeeper Hearth
31RimlightSpace edgeCaptain Rim
32Quiet OrbitSpace edgeKeeper Glass
33Dock HaloSpace edgeStation Mio
34Dust VeilSpace edgeAce Plume
35Night LatticeNightWarden Ink
36Gale RibbonStormCaptain Brine
37Snow DockArcticKeeper Frost
38Ember DockVolcanoBarge Ember
39Star WharfSpace edgeDock Nova
40Prism MileSpace edgeRibbon Vale
41Wisp ShelfSpace edgeAce Halo
42Edge LightSpace edgeKeeper Edge

Play

Modes and missions

Mode

Campaign

Forty-two sectors in order. Beat the boss, spend coins, fly the next sky. Resume sits on the title screen when a save exists.

Mode

Endless

A score run instead of the map. Reach wave 5 for the Long sky badge. The daily score mission asks for 1,200 points in one run today.

Mode

Hangar

Planes, upgrade notes, today’s three missions, and the badge list. Guns hit harder, hull adds a point, Spark cools Special, and rank 3 on Spark adds a bomb.

Mission

Sky points

Score 1,200 in one run today.

Mission

Coin pocket

Collect 15 coins today.

Mission

Sector sweep

Clear one sector today.

Mission

Boss hello

Defeat one boss today.

Mission

Careful boom

Use two bombs today.

Mission

Daily trio

Finish all three missions that the day rolled. The set is three, drawn from the six orders, and it refreshes on the calendar date.

Progress

Unlocks

Coins from a sector buy the hangar. Planes also ask you to reach a sector before they can be purchased.

Coins

Hangar buys

Cannon bore, feed motor, armor plate, and up to three wingman drones.

Sectors

Plane gates

Comet at 6, Finch at 14, Swift at 22, Halo at 30, Pebble at 36. Cost is coins on top of the gate.

Badges

Seventeen marks

From First flight and Coin jar through Squadron, High sky (5,000 in one run), Coast to edge, and Daily trio.

Score

Best run

The title screen keeps the best score on this browser. It is not a leaderboard account.

Paint schemes beyond the six built-in palettes are not for sale. A cosmetic skin track is coming soon and will not cost money.

Hands

Controls

InputAction
Drag, mouse, WASD, or arrowsMove the fighter. On a phone the plane follows your finger without sitting under it.
GunsFire on their own. Weave. Do not hunt a trigger.
Bomb, or BClear enemy shots and crack nearby hulls. Limited charges.
Special, or SpaceStart Overdrive. It then cools down.
MMute.
EscPause. Resume, open the flight card, or abort to the title.

Spec

System requirements

Minimum

Playable

A current Chrome, Edge, Firefox, or Safari on a phone, tablet, or computer. WebGL enabled, about 2 GB of memory, and a keyboard, mouse, or touch screen.

Recommended

Smoother

Desktop Chrome, a mouse, and a graphics chip that can hold a steady frame rate. Close other heavy tabs. Headphones make the missions easier to read. The coast is readable on a mid-range phone; a larger screen makes the later barges easier to read.

Questions

FAQ

Is Sky Strike 3D free?

Yes. It is free in the browser with no download, no account, and nothing to buy. Coins are earned in play.

How many sectors are there?

Forty-two. The hangar badge Coast to edge asks you to clear all of them, including the space-edge sectors that finish on Edge Light and Keeper Edge.

Do I have to watch an ad to continue?

No. Continue after a hull break is optional, and the game does not require an ad to retry the sector.

Where is my progress saved?

In this browser. Best score, coins, planes, drones, and badges stay on the device. A new browser starts a new hangar.

Is it suitable for kids?

It is aimed at everyone. Planes and boats are simple 3D shapes. There is no blood, no chat, and no purchase prompt.

What are the guns for if they fire themselves?

So the skill is the line you fly. Bomb and Overdrive are the two choices you time yourself.

Sources

Asset credits

  • A VSH game. Created by HSP. © 2026 VSH.
  • Craft, boats, and palms by Kenney (CC0). The build loads Kenney speeder, racer, boat, ship, palm, and rock models.
  • Sky light from Poly Haven HDRIs (day and night), CC0.
  • Cliff and sand textures from ambientCG and Poly Haven, CC0. The in-game hangar credit line names both.
  • Rendered with Three.js. Engine code is separate from the VSH campaign.
  • This about page is original ViralScope Hub copy. It does not reproduce third-party text.

Content source for this page: Live build at /games/sky-strike-3d/ (campaign data, planes, badges, and credits read from the shipped game). The agent store was not mounted.. Edit the matching object in data.json and run node scripts/build.mjs.

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