Mode
Tap and helpers
Pickaxe for clicks. Miners for gems per second.
Free idle miner
Tap a gem, hire helpers, and come back to what they mined while you were away.
01 — Story
Gem Miner starts as one tap for one gem. Gems buy upgrades, and the numbers shorten into K, M, and B as they climb. There is no shop inside the game.
Stronger Pickaxe raises gems per tap. Helpers, from an Apprentice Miner up to a Star Forge, produce gems every second. Buying the same helper again raises its price by about 15 percent, so spreading purchases beats stacking a single line too early.
A million gems in one run lets you take Star Shards and restart. Each shard is a permanent 10 percent on everything, so the next run is quicker. Progress saves every few seconds. Helpers are credited for up to eight hours while the tab is closed. Erase save at the bottom wipes the mine and cannot be undone.
Buy a few miners, upgrade the pickaxe while it is cheap, and check back. Do not erase the save unless you mean it.
Play
Mode
Pickaxe for clicks. Miners for gems per second.
Mode
Restart after a million gems. Each shard is +10% forever.
Mode
Up to eight hours credited when you return.
Hands
| Input | Action |
|---|---|
| Tap the gem | Mine by hand |
| Upgrade buttons | Buy a pickaxe level or a helper |
Stills
A still captured from the live game in a headless browser.

Spec
Minimum
A current phone, tablet, or computer browser with JavaScript on. No download and no account.
Recommended
A recent Chrome, Edge, Firefox, or Safari window, and a stable connection the first time the page loads.
Questions
The credit is applied when you come back, up to eight hours of helper output.
A restart reward after one million gems. Each one adds 10% to all income.
Erase save. That cannot be undone.
Sources
Content source for this page: Facts checked against the live page at https://viralscopehub.com/idle-clicker/. Copy on this about page is original.. Edit the matching object in data.json and run node scripts/build.mjs.
Also free