Mode
Chain
Eight seconds and a larger maze for each escape.
Free mazes · growing maps
Escape, earn seconds, and face a bigger maze. Every maze has a way out.
01 — Story
Maze Runner starts you in the top-left of a random maze and asks for the glowing green square in the far corner. Every escape adds eight seconds and deals a bigger maze. The score is how many mazes you clear before the clock dies.
Move one square at a time with arrows, WASD, the buttons, or a slide of your finger. The clock starts on the first step. Visited squares shade lightly. Gold coins are worth a two-second detour when you can afford the walk.
You begin with sixty seconds. Every maze has exactly one route between any two squares, so a dead end is information, not a bug. Keeping one hand on a wall is slow and never fails in these mazes.
Step toward the green square. If you are lost, follow one wall until it delivers you.
Play
Mode
Eight seconds and a larger maze for each escape.
Mode
Two seconds each, if the detour is cheap.
Hands
| Input | Action |
|---|---|
| Arrows or WASD | Step one square |
| Swipe or arrow buttons | Same step on a touch screen |
Stills
A still captured from the live game in a headless browser.

Spec
Minimum
A current phone, tablet, or computer browser with JavaScript on. No download and no account.
Recommended
A recent Chrome, Edge, Firefox, or Safari window, and a stable connection the first time the page loads.
Questions
Sixty seconds, plus eight per escape and two per coin.
No. There is exactly one path between any two squares.
Yes. Swipe or use the arrow buttons.
Sources
Content source for this page: Facts checked against the live page at https://viralscopehub.com/maze-runner/. Copy on this about page is original.. Edit the matching object in data.json and run node scripts/build.mjs.
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