Mode
Three levels
Each one longer. Score and lives carry forward.
Free platformer · three levels
Run, hop the pits, squash the purple critters, and touch the flag.
01 — Story
Pixel Hopper is three side-scrolling levels. You cross grass, hop pits, avoid spikes, and reach a flag. Coins sit on the ground and on floating platforms.
Arrows or A and D run. Up, W, or Space jumps. Hold jump for a higher arc and let go early for a short hop. Phones use Left, Right, and Jump under the picture, and you can hold jump with a direction.
Purple critters patrol. Land on one to squash it and bounce. A side or a hit from below costs a life. You have three lives for the whole game, and a loss restarts the current level. Coins are 50, a squash is 100, and a finished level is 250. Start a jump at the lip of a pit if you need the distance. The best full-run score stays in this browser.
Take a run-up and jump at the edge. Hold jump when the next platform is high.
Play
Mode
Each one longer. Score and lives carry forward.
Mode
Stomp from above. A side touch spends a life.
Hands
| Input | Action |
|---|---|
| Arrows or A D | Run |
| Up, W, or Space | Jump. Hold for height |
| On-screen buttons | Left, right, and jump |
Stills
A still captured from the live game in a headless browser.

Spec
Minimum
A current phone, tablet, or computer browser with JavaScript on. No download and no account.
Recommended
A recent Chrome, Edge, Firefox, or Safari window, and a stable connection the first time the page loads.
Questions
Three. Lives and score carry between them.
Land on it while falling. A side touch costs a life.
Yes. Use the buttons under the game. Sideways gives a wider view.
Sources
Content source for this page: Facts checked against the live page at https://viralscopehub.com/pixel-hopper/. Copy on this about page is original.. Edit the matching object in data.json and run node scripts/build.mjs.
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