Hero
Captain Rowan
SkillRally
A front-line captain. Rally is the skill that steadies a fight you chose on purpose.
01 — Story
Isleborn Kingdoms is turn-based. Each realm is a new island of meadows, forests, hills, mountains, rivers, and roads, covered by fog until you look. Capture every rival castle to win the realm. Every tenth realm is a boss stronghold. Realm 60 is the fight for the whole island, against the Obsidian King. Endless realms continue after that.
Tap a flashing neighbor to see its guards and your chance. Spearmen beat Riders, Riders beat Archers, and Archers beat Spearmen: a bonus against the type you counter, and a penalty against the type that counters you. Catapults cut the extra strength that castles, hills, mountains, rivers, and narrow ground give a defender. Riders on guard blunt that siege.
Each turn pays gold, food, wood, and stone. Six base buildings can be raised. Nine techs sit in Military, Economy, and Statecraft, and they stay with you. Captain Rowan, Ranger Lyra, and Warden Bram each bring a passive and one skill, Rally, Volley, or Fortify. They level every five victories. Diplomacy can buy a truce or an alliance, except with the last clan or a stronghold lord. Allies send troops and cannot be attacked. End turn lets the clans grow and poke weak borders.
Six worlds change the look, the music, the clans, and a twist such as sandstorms, deep snow, eruptions, sky bridges, or shadow. A weekly event is seven days against a named boss. The daily island is the same for everyone. Conquest is an endless climb with a personal best. Banners and castle skins are earned, never sold. Idle income waits when you return. There is no chat.
Tap a flashing land, choose troops and catapults, and press Attack. Between fights, use Base, Train, Research, Heroes, and Diplomacy, then End turn.
Roster
Three leaders. Each one adds a passive and a skill. They are not a shop roster.
Hero
SkillRally
A front-line captain. Rally is the skill that steadies a fight you chose on purpose.
Hero
SkillVolley
The ranged lead. Volley pays off when Archers are the counter you brought.
Hero
SkillFortify
The defender. Fortify is the skill you want on a border that keeps getting poked.
Final realm
SkillStronghold
The lord of realm 60. He does not sign a truce. Beating him ends the campaign.
Play
Mode
60 realms. A stronghold every 10. The Obsidian King waits in realm 60.
Mode
One shared island each day, plus an endless score run.
Mode
Survive seven days against a named boss.
Mode
Each world has its own clans and a local twist.
Hands
| Input | Action |
|---|---|
| Tap a flashing land | Choose a fight |
| Attack | Send the army |
| Drag, wheel, or pinch | Pan and zoom the map |
Stills
A still captured from the live game in a headless browser.

Spec
Minimum
A current phone, tablet, or computer browser with JavaScript on. No download and no account.
Recommended
A recent Chrome, Edge, Firefox, or Safari window, and a stable connection the first time the page loads.
Questions
Yes, on phones, tablets, and computers. Nothing to buy.
Spearmen beat Riders, Riders beat Archers, Archers beat Spearmen. Catapults weaken terrain and walls. Guarding Riders blunt catapults.
A passive plus one skill each realm, two with the Legends tech. They level every five wins.
Beating the Obsidian King in realm 60 unites the island. Endless realms continue. The last clan and stronghold lords will not sign a peace.
Six worlds, a weekly seven-day boss, a shared daily island, and Conquest.
Yes. Kenney’s CC0 Medieval RTS, Toon Characters, and UI packs. Sounds are Web Audio. No chat and no online opponents.
Sources
Content source for this page: Facts checked against the live page at https://viralscopehub.com/isleborn-kingdoms/. Copy on this about page is original.. Edit the matching object in data.json and run node scripts/build.mjs.
Also free